Changes from v1.0 to v1.1:

- A list featuring all of the stars and their names has been added to help non-Japanese speaking players.
- Updates to many of the textures to improve accuracy, including, but not limited to, the HUD, paintings and Castle Inside bricks.
- HUD positions have been updated.
- Secret stars now spawn properly.
- Title screen model now uses the proper model, "mario64_logo".
- Demos don't play anymore.
- Star behaviour has been completely remade, now it resembles footage.
- All of the star names have been changed to match the early names seen in "star_name.h".
- CCM had its textures altered to remove snow.
- Elevator platform in CCM now has smaller draw distance.
- Level Select can now be accessed inside courses instantly using the Level Select code.
- Debug features that were accidentaly left in the first release have been removed.
- Koopa the Quick's walking behaviour has been completely remade, now it resembles footage.
- Tox Boxes' paths in SSL have been tweaked.
- Klepto's paths have been tweaked aswell. 
- Eyerok's defeated dialogue has been removed.
- Eyerok's closed eye frames have been removed.
- Eyerok's eye texture has been remade to be more accurate.
- Pokeys have slightly higher draw distance.
- SSL's pyramid area has got its coin positions altered.
- Eyerok's entrance area collision now matches the bigger hole, and the elevator that leads to that entrance has got its paths altered to match that hole.
- Bowser's shrinking speed has been altered to be more accurate.
- A glitch with Bowser's shrinking has been fixed.
- The key spawned from Bowser spins faster.
- Text in the first Bowser fight cutscene has been changed.
- Camera in the Bowser fight cutscenes has been changed to be closer to Bowser's face.
- Big Bob-omb's opening dialog text has been changed, and the camera doesn't zoom in.
- When being thrown, Big Bob-omb's animation only plays the first frame, meaning he's static throughout the entire throw.
- Extra particles have been added to Big Bob-omb's final explosion.
- The trees in BOB had their positions altered to closely match footage.
- Many objects in BOB got their positions altered to be more accurate.
- Water Bombs have been added back to BOB.
- Bowling Balls have bigger draw distance.
- Chain Chomp's behaviour has been tweaked.
- Bob-omb Battlefield's model is now mostly smooth shaded.
- Tick Tock Clock's star positions have been changed.
- 1up areas in Tick Tock Clock have been partially removed.
- The star inside the monkey cage in TTM always stays yellow even after collected.
- The coin line close to the monkey cage in TTM has been removed.
- TTM's slide plays the slider theme.
- RR and WMOTR now use the COURSE_NONE flag.
- RR now has far plane culling.
- Rr's carpets are flat and their texture has been edited.
- A flamethrower object has been added to RR, the model though hasn't. A coin close to that new flamethrower object has been removed.
- Castle pause menu doesn't show the 6th star.
- Boo's "poof!" sound now doesn't have pitch bending and is louder.
- Goombas don't chase Mario when he's close to them.
- Castle Inside features proper room culling.
- Star doors have had their values changed to match the early requirements.
- JRB's painting has been changed to include the early frame.
- DDD' painting isn't transparent anymore.
- SSL's skybox has been replaced with a new, more accurate one.
- SSL now has far plane culling.
- A Goomba has been added near the first pillar in SSL.
- SSL's model has been re-imported with a better model and collision that has functional pillars.
- Pokeys have had their texture updated to have better colours.
- THI's stars have had their positions altered.
- Capless "mario_old" has been added.
- Mario now uses the final, darker sideburn texture.
- Mario's cap animations got added back, and he doesn't say anything when collecting a cap. There's also no sound effect when he does it.
- WF's model has been reimported to be much more accurate.
- WF's tower has lower draw distance.
- WF has recieved many tweaks to it's object placements.
- WF's grass uv is more accurate.
- Whomp King had his ending dialogue removed.
- A Piranha Plants' decal has been added below the last pole in WF.
- Bookends don't give any coins in BBH.
- Coin hitboxes have been reduced.
- Whirlpools don't shoot out bubbles now.
- DDD doesn't have kelp objects.
- There are now 3 treasure chests in DDD.
- WDW has had some object changes, including stars.
- BiTS has recieved texture changes, early textures have been recreated.
- BiTS's arena is now red.
- When collecting the key from Bowser 3 it now plays the proper key theme instead of the star theme.
- Many enemies now give 5 coins instead of 1.
- Mario can now read signs whilst running.
- Mario is a bit heavier when shooting from a cannon.
- Chuckyas don't move when being thrown.
- Kernopa Balls have been removed.
- Crazy Crates have been removed.
- The star counter's digits in the File Select are farther apart from each other.
- Scuttlebug's behaviour has been reworked to be completely functional.